The CHAR_INFO structure specifies the Unicode or ANSI character and the foreground (text) and background color attributes of a screen buffer character cell. This structure is used by console functions to read from and write to a console screen buffer.
typedef struct _CHAR_INFO { // chi union { /* Unicode or ANSI character */ WCHAR UnicodeChar; CHAR AsciiChar; } Char; WORD Attributes; // text and background colors } CHAR_INFO, *PCHAR_INFO;
BACKGROUND_BLUE |
FOREGROUND_BLUE |
BACKGROUND_GREEN |
FOREGROUND_GREEN |
BACKGROUND_RED |
FOREGROUND_RED |
BACKGROUND_INTENSITY |
FOREGROUND_INTENSITY |
ReadConsoleOutput, ScrollConsoleScreenBuffer, WriteConsoleOutput
file: /Techref/os/win/api/win32/struc/src/str01_11.htm, 2KB, , updated: 2000/4/7 12:20, local time: 2024/8/23 15:44,
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