ld instruction copies the value of the second operand into
the first operand. It does not alter any of the flags, except for the special
cases of reading the I or R registers. The two operands
must fit in size; they can be either 8 or 16 bits long. The two tables below
show all the possibilities. The first operand is on the left column, the
second on the top row. imm denotes an immediate (either 8 or 16-bit
constant), n is a signed 8-bit integer (ranging from -128 to 127).
ofs is a 16-bit memory address.
nopthat lasts for 9 T-states (an ordinary
noptakes 4 cycles).
There are two things to note about the stack: a) before using
push you have to be sure that SP points to a safe place
pop is normally less critical, as it does not write to the
memory); b) you must be aware that the
instructions also use the very same stack to preserve the return address.
push reg16 (reg16: AF, BC,
DE, HL, IX, IY)
When the instruction is executed, SP is decreased by two and the value of reg16 is copied to the memory location pointed by the new value of SP. It does not affect the flags.
pop reg16 (reg16: AF, BC, DE,
HL, IX, IY)
When the instruction is executed, the value of the word found at the memory location pointed by SP is copied into reg16, then SP is increased by 2. No flags are affected (except for the case of popping into AF).
Although the following instructions are basically simple loads, they do affect
the flags. S, Z and C are not altered, but
H and N are set to zero. The P/V flag is
interpreted as overflow. None of them have any operands. It is worth
noting that a bunch of
ldd's is always faster
than the corresponding
lddr, so if you are
optimising for speed, do not use the repeated load instructions.
The instruction copies a byte from (HL) to (DE) (i. e. it does an ld (de),(hl)), then increases both HL and DE to advance to the next byte. Besides, it decreases BC, and sets the P/V flag in the case of overflowing.
Almost the same as
ldi. The only difference is that HL
and DE are decreased on every execution.
This is an
ldi repeated until BC reaches zero. Naturally,
the P/V flag holds zero after leaving the instruction, since
BC does not overflow. After all, this single instruction copies
BC bytes from (HL) to (DE), increases both
HL and DE by BC, and sets BC to zero.
Similarly to the previous one, but with
ldd repeated (copying
These instructions do not alter the flags. However, they are the only ones that access the shadow registers. You can use them for backing up data in a reasonably fast way, but you have to pay attention, since this action alters the contents of the registers you "save", unlike the stack instructions. If you are smart enough, you can effectively extend the registers you use by taking advantage of the shadow registers. When interrupts are enabled, you must not use these instructions, because shadow registers are used to back up all the 8-bit registers in the system interrupt routine!
The values of the two operands are exchanged. There is a total number of
five combinations possible:
ex af,af'. The last one naturally
alters the flags (exchanges them with the shadow flags). You cannot exchange
the order given, e. g. there is no ex hl,de!
There are no operands. This instruction exchanges BC with BC', DE with DE' and HL with HL' at the same time. What's very important to note that it is very fast.
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