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PICList Thread
'[EE] Source of iPhone serial cables'
2009\06\18@132810 by Vitaliy

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face
Hi List,

Does anyone know of a source for iPhone serial cables? Being able to charge
the iPhone at the same time, would be a big plus.

Just to clarify, I need:

iPhone plug------------------DB9M

If such cable does not exist, pointers to the pinouts/technical specs would
be much appreciated.

Thanks in advance,

Vitaliy

2009\06\18@134130 by Marc Nicholas

picon face
www.sparkfun.com/commerce/product_info.php?products_id=8295

-marc

On Thu, Jun 18, 2009 at 1:27 PM, Vitaliy<spam_OUTspamTakeThisOuTspammaksimov.org> wrote:
{Quote hidden}

> -

2009\06\18@134241 by Mark Rages

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On Thu, Jun 18, 2009 at 12:27 PM, Vitaliy<.....spamKILLspamspam@spam@maksimov.org> wrote:
> Hi List,
>
> Does anyone know of a source for iPhone serial cables? Being able to charge
> the iPhone at the same time, would be a big plus.
>
> Just to clarify, I need:
>
> iPhone plug------------------DB9M
>
> If such cable does not exist, pointers to the pinouts/technical specs would
> be much appreciated.
>
> Thanks in advance,
>
> Vitaliy
>
the iPhone serial port is 3.3V logic level.  You need an RS232
transciever to get to DB9M.

see pinouts.ru and sparkfun.
--
Mark Rages, Engineer
Midwest Telecine LLC
markragesspamKILLspammidwesttelecine.com

2009\06\18@144612 by olin piclist

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Mark Rages wrote:
> the iPhone serial port is 3.3V logic level.  You need an RS232
> transciever to get to DB9M.

It sounds like my RSLink2 might be useful in this situation.
http://www.embedinc.com/products/rslink2


********************************************************************
Embed Inc, Littleton Massachusetts, http://www.embedinc.com/products
(978) 742-9014.  Gold level PIC consultants since 2000.

2009\06\18@151240 by Mark Rages

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On Thu, Jun 18, 2009 at 1:48 PM, Olin Lathrop<.....olin_piclistKILLspamspam.....embedinc.com> wrote:
> Mark Rages wrote:
>> the iPhone serial port is 3.3V logic level.  You need an RS232
>> transciever to get to DB9M.
>
> It sounds like my RSLink2 might be useful in this situation.
> http://www.embedinc.com/products/rslink2
>

That would work well.

Or if the goal is "serial port on PC" rather than DB9M, search mouser
for "TTL-232R-3V3" for FTDI's premade cables / boards.

Regards,
Mark
markrages@gmail
--
Mark Rages, Engineer
Midwest Telecine LLC
EraseMEmarkragesspam_OUTspamTakeThisOuTmidwesttelecine.com

2009\06\18@160101 by Tony Vandiver

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Nice board Olin.

Olin Lathrop wrote:
> It sounds like my RSLink2 might be useful in this situation.
> http://www.embedinc.com/products/rslink2
>
>  

2009\06\18@192506 by Vitaliy

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Mark Rages wrote:
====
Or if the goal is "serial port on PC" rather than DB9M, search mouser
for "TTL-232R-3V3" for FTDI's premade cables / boards.
====

No, the goal is to have the iPhone be the DTE.

Vitaliy

2009\06\18@192636 by Vitaliy

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Marc Nicholas wrote:
> http://www.sparkfun.com/commerce/product_info.php?products_id=8295

This is just a breakout board.


2009\06\18@194259 by Tony Vandiver

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OK, that sounds cool, how do you get into programming for the iPhone to
communicate with micros?  I'd love to have at least a programming
algorithm on an iPhone to update my stuff in the field.  Is that in your
plans?

Tony


Vitaliy wrote:
{Quote hidden}

2009\06\18@195100 by Tony Vandiver

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Saw this on the apple site "To develop applications for iPhone OS, you
need a Mac OS X computer running the Xcode tools".  Is this true?  Do I
really need a Mac?  I'll get one if I have to, but I'd rather not if I
can avoid it.

Tony


Vitaliy wrote:
{Quote hidden}

2009\06\18@200107 by Marc Nicholas

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Yes! Welcome to Cult of the Mac :)

But, seriously - the iPhone is running OSX (sort of), so why wouldn't  
you expect that to be the dev platform?

-marc

Sent from my iPhone

On 2009-06-18, at 7:50 PM, Tony Vandiver <tonyspamspam_OUTtraceelectronics.com>  
wrote:

> Saw this on the apple site "To develop applications for iPhone OS, you
> need a Mac OS X computer running the Xcode tools".  Is this true?  
> Do I
> really need a Mac?  I'll get one if I have to, but I'd rather not if I
> can avoid it.

2009\06\18@203047 by Tony Vandiver

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I'm wondering since the iPod Touch has the same serial port (at least
that's what I'm led to believe in my last 10 minutes of research), would
it be better or simpler to develop a user app on it rather than the
iPhone since there may be a limited number of people who want to
purchase an iPhone and the associated access plan to run an app vs. the
number of people who would be willing to buy an iPod for a one time cost.

Thanks,

Tony


Marc Nicholas wrote:
{Quote hidden}

2009\06\18@203554 by Mark Rages

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On Thu, Jun 18, 2009 at 6:50 PM, Tony Vandiver<KILLspamtonyKILLspamspamtraceelectronics.com> wrote:
> Saw this on the apple site "To develop applications for iPhone OS, you
> need a Mac OS X computer running the Xcode tools".  Is this true?  Do I
> really need a Mac?  I'll get one if I have to, but I'd rather not if I
> can avoid it.
>
> Tony

Before, the official iPhone dev kit was available, some enterprising
hackers developed a cross-compiler under Linux.  That's what I've
used.  Requires a jailbroken iPhone however.

Regards,
Mark
markrages@gmail
--
Mark Rages, Engineer
Midwest Telecine LLC
RemoveMEmarkragesTakeThisOuTspammidwesttelecine.com

2009\06\18@204032 by Chris Smolinski

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I develop iPhone/iPod apps. I do all my actual testing on an iPod Touch, I've never tested on an iPhone, but in theory, the apps work fine on it. I know I've never had a complaint ;-)

{Quote hidden}

--
---
Chris Smolinski
Black Cat Systems
http://www.blackcatsystems.com



part 2 35 bytes content-type:text/plain; charset="us-ascii"
(decoded 7bit)

2009\06\18@204335 by Vitaliy

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Tony Vandiver wrote:
> OK, that sounds cool, how do you get into programming for the iPhone to
> communicate with micros?  I'd love to have at least a programming
> algorithm on an iPhone to update my stuff in the field.  Is that in your
> plans?

I'm just doing preliminary research on the hardware, for a friend who writes
applications for the iPhone. He says it should be possible.

My goal is to make the iPhone work with one of our OBD interfaces over a
serial link.

Vitaliy

2009\06\18@210830 by Tony Vandiver

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I think I'd rather write an app that doesn't alter the original OS
(could be difficult to talk my customers into doing something that
potentially violates their warranty).  I'm not opposed to spending some
money on a Mac and development system for it if that's what it takes.  
With that in mind, what should I be looking for to get the best bang for
the buck?

Thanks,

Tony

Mark Rages wrote:
> hackers developed a cross-compiler under Linux.  That's what I've
> used.  Requires a jailbroken iPhone however.
>
> Regards,
> Mark
> markrages@gmail
>  

2009\06\18@210952 by Tony Vandiver

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Cool, does he write on a Mac, or for the "jailbroken" phone?

Vitaliy wrote:
> Tony Vandiver wrote:
>  
>> OK, that sounds cool, how do you get into programming for the iPhone to
>> communicate with micros?  I'd love to have at least a programming
>> algorithm on an iPhone to update my stuff in the field.  Is that in your
>> plans?
>>    
>
> I'm just doing preliminary research on the hardware, for a friend who writes
> applications for the iPhone. He says it should be possible.
>
> My goal is to make the iPhone work with one of our OBD interfaces over a
> serial link.
>
> Vitaliy
>
>  

2009\06\18@213142 by Mark Rages

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On Thu, Jun 18, 2009 at 8:08 PM, Tony Vandiver<TakeThisOuTtonyEraseMEspamspam_OUTtraceelectronics.com> wrote:
> I think I'd rather write an app that doesn't alter the original OS
> (could be difficult to talk my customers into doing something that
> potentially violates their warranty).  I'm not opposed to spending some
> money on a Mac and development system for it if that's what it takes.
> With that in mind, what should I be looking for to get the best bang for
> the buck?
>
> Thanks,
>
> Tony
>

Apple doesn't charge for their dev tools.  There is a $99 fee to
distribute iPhone apps, but you are allowed to build them on the
simulator and test them on your personal phone / touch for free.

You just need a Mac running the latest OS X.   The cheapest one is the
Mini Mac, but I'd recommend a MacBook.  They are really well-designed
laptops.   OS X is good too, although I spend most of my Mac time
inside an Ubuntu VirtualBox session.

The best bang for your buck is to buy the computer with minimum
memory, and upgrade it yourself.  Apple charges a lot for a stick of
DRAM.

Probably should change the tag to [TECH].  Although I use my MacBook
for all kinds of EE stuff: PIC and msp430 programming, schematic
capture and PCB layout, signal processing design, driving functional
test setups.  And writing firmware down at the coffee shop with all
the turtleneck-wearing Mac achievers...

Regards,
Mark
markrages@gmail
--
Mark Rages, Engineer
Midwest Telecine LLC
RemoveMEmarkragesspamTakeThisOuTmidwesttelecine.com

2009\06\18@213153 by Vitaliy

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> Cool, does he write on a Mac, or for the "jailbroken" phone?

Not jailbroken for sure. I don't know whether he develops on a Mac or a PC,
but I'll find out.

2009\06\19@005407 by Vitaliy

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Vitaliy wrote:
>> Cool, does he write on a Mac, or for the "jailbroken" phone?
>
> Not jailbroken for sure. I don't know whether he develops on a Mac or a
> PC,
> but I'll find out.

It's a Mac.

2009\06\19@095501 by Jake Anderson

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Tony Vandiver wrote:
> Saw this on the apple site "To develop applications for iPhone OS, you
> need a Mac OS X computer running the Xcode tools".  Is this true?  Do I
> really need a Mac?  I'll get one if I have to, but I'd rather not if I
> can avoid it.
>
> Tony
>
>  
If your keen you can run OS-X inside a VMware machine ;->
google is your friend

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